AI Insights · Timothy · April 2024
Top 5 PVP Games on iOS in Africa: Q1 2024
Discover the performance of the top 5 PVP games on iOS in Africa during the first quarter of 2024, with key insights on downloads, revenue, and active users.
The first quarter of 2024 saw notable activity among the top 5 PVP games on iOS in Africa. This article highlights their performance in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Roblox experienced a varied trend in weekly revenue, initially starting at around $36K in early January and witnessing a peak of approximately $41K in the first week of March. Weekly downloads showed a decline initially, from 13.5K in the first week of January to around 8.9K by the end of February, but rebounded to 13.7K by the end of March. Active users fluctuated slightly, starting the quarter at 213K and ending at 212K.
MONOPOLY GO! saw consistent weekly revenue, beginning at $19.7K and peaking at about $23.3K in mid-March. Downloads fluctuated, starting at 8.9K and reaching a high of 12.5K in early March before settling at 10.5K by the end of the quarter. Active users showed a general upward trend, starting at 65.9K and ending the quarter at approximately 72.4K.
PUBG MOBILE showed a steady increase in weekly revenue, peaking at $27.5K in mid-March. Weekly downloads were strong throughout the quarter, averaging around 15K to 21K, with a peak of 21.5K in early March. Active users increased significantly, starting at 423K and ending the quarter at around 494K.
Coin Master had a stable revenue trend, starting at $25K and peaking at $22.1K in late January, with a slight dip in February. Downloads were lower compared to other games, peaking at 2.6K in late January. Active users saw a slight decline, starting at 19K and ending at around 15.5K.
Call of Duty®: Mobile experienced varied weekly revenue, starting at $26K in early January, peaking at $20.4K in early February, and ending at around $11.8K in late March. Downloads were consistent, averaging around 14K to 17K weekly, with a peak of 17.3K in late March. Active users remained steady, starting at 92.9K and peaking at approximately 103.8K in mid-March.
This data comes from Sensor Tower, which provides more detailed insights on app performance.